I got bored last summer and started designing these weird dudes. They were part of an ill-defined Farmville-esque game where the player built a kingdom by planting plants. It was like a tactics RPG but also somehow a strategy game or something. Anyway, you "levelled" your characters, claimed territory and did other stuff by planting plants, while weeding your garden and clearing it of pests and enemy saboteurs.
There were a bunch of classes. The art style, the level of detail in the characters and the shape of the classes changed every time I drew them. One minute, they're whimsical FFT-inspired dudes in impractical robes, next minute they looked like a bomb squad lost in the gardening section.